Mordor: Return to Dejenol will not include multiplayer functionality on first release, but depending on how the project develops, cooperative internet play may be added at a later date.
Codex system to enable easy distribution of user-created adventures.User profiles to keep groups of characters and their progress in the dungeon seperate from one another.Rare and unique magical items to help your fight against evil - if you can find them!.A dungeon that isn't a square box: natural caverns, fortresses full of secrets and burning lava pits await the adventurous explorer.Despite its name, the game is not set in the 'Mordor' realm of Middle-earth created by J. Mordor inspired a sequel, Demise: Rise of the Kutan, released in 2000. It was game designer David Allens first release. To install the midi and wave files, unzip MORDOR.WIP and WAVES.WIP (they are actually zip files) and put the files in the c:MORDORMUSIC directory. Mordor: The Depths of Dejenol is a role-playing video game released in 1995 for Microsoft Windows. These are some of the features that we hope to eventually boast about: Actual gameplay does not work because of the navigation issue. Return to Dejenol will attempt to modernise the game by making it playable on most current operating systems (Windows, MacOS and Linux) and refining the user interface.
The game is a remake of the immersive role-playing adventure game Mordor: The Depths of Dejenol, originally devised and created by David Allen.